In Forged Arena you are the weapon who has been dropped into the auto battler coliseum where to win is to survive. Change your parts to turn yourself into the ultimate weapon in order to win 10 battles in the coliseum.


Gameplay

Each fight will take place autonomously. You have to wait for the cooldown in order to swing your sword, and that cooldown is reduced by the total speed of your weapon.

 At the end of each round, get rewarded with a choice of one of a new weapon part type. 

These come in the form of 5 different parts of the weapon, the blade, guard, grip, pommel, and gem. 

Each of these parts come with unique stats. 

-Power (Increase power of attack)

-Speed (Reduce attack cooldown time)

-Luck (Increase chance of a lucky hit)

-Crit (Increase chance of crit, dealing double damage)

-Parry (Increase chance of blocking damage)

Some of these weapon parts also can trigger special abilities at different times like, slowing down the enemy, healing yourself, or dealing extra damage to the enemy just to name a few. These triggers can also vary from getting a lucky hit, to a successful parry, even to taking damage. 

This game was made solo in two weeks for the Pirate Software 16 game jam.


CREDITS

Background Music - Audimus Music


GAME DESIGN DOCUMENT

Published 5 hours ago
StatusReleased
PlatformsHTML5
AuthorSimply In Dev
GenreStrategy
Made withGodot
TagsNo AI

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